06.30.11

thoughts

We live in a pretty brilliant age now.  Technology has allowed us to communicate and reach an audience we might not have even know existed otherwise.  It’s simply awe-inspiring to see so many projects getting support (financial and love-wise) allowing creators to connect, market and sell their product.  With this ability, I also see an opportunity to motivate and inspire others to be creative and courageous by putting their ideas out there.  Kickstarters seems like such an excellent springboard for those who might not have the fan base, but have the creative drive and determination to get their idea out there.  I think, by simply throwing your creative karma in the pond, you create ripples and those ripples collide with others making all sorts of shit happen.

Now, I acknowledge that your first idea may not be successful.  Hell, it might not even get noticed.  However, I think the most important thing to take away is what you learned.  First, learning your personal creative process (writing, music, art, what have you).  Second accepting the feedback.  By allowing yourself to be creatively vulnerable yet malleable you can learn so fucking much.  I tend to live under the adage:

I know nothing except the fact of my ignorance.  –Socrates

Once you admit you know nothing, only then can you really start to learn everything.  Creativity is about absorbing everything you can about the world, coming to your own conclusions, and developing a consequence from that decision at a specific point in time.  The consequence could be a song, a game, artwork, whatever.

I’ve heard so many people say, “So and so’s (insert creative activity here) is really lame now.”  or “Oh yeah, I didn’t know what I was doing 10 years ago with that (insert creative activity here).”  Here’s the deal, man.  If you hadn’t done any of those crappy things, you wouldn’t gained the knowledge and experience you have now.  Realize that you were simply limited to the amount of knowledge you had accessible at that point in time.  But never feel ashamed of a creative endeavor.  That outlet allowed you to not only express yourself but forced you to develop the courage to put yourself out there.  That’s a big deal!  I mean that’s a lot more than some of these yahoo putzs running around on the internet.

I think in this day and age, it’s important to be honest.  But the internet comes with two vastly polar opposites: the anonymous internet naysaying dickbags and the smoothering mouth service fanboys.  Nothing that pisses me off more than a bunch of dudes circle jerking a game cause the creator’s a big deal.  I think any creator will respect you more being honest than becoming a personal fluffer.  But more than that though, I have a HUGE fucking problem with some of these creativity destroying motherfuckers trolling the internet saying nothing but vile, spiteful shit.  Just because it isn’t good for you doesn’t mean it’s not good for some other person.  Maybe it’s just not your style, yah?  All I got is this:

Fuck naysayers cause they don’t mean a thing.  Cause this is what style we bring.  -311

Hey, it’s good to be honest, but it’s also important to be humble.  Dick.

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~ by amymgarcia on June 30, 2011.

One Response to “06.30.11”

  1. Amy Garcia preaches the truth, brothers and sisters!

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